INSERTING THE
CARTRIDGE
"X-Man" is an
adult videogame cartridge compatible with the ATARI 2600 video Computer
System and the Sears Tele-Games Video Arcade. To begin the game you must
do the following:
1. Hook up the game console. Be sure the POWER switch is on the OFF position and the TV TYPE switch in on COLOR position.
2. Connect the JOYSTICK controller to the LEFT CONTROLLER connection at the back of the game console.
3. With the POWER switch on the OFF position, insert your Gamex Video Game Cartridge into the game console in the same way you would insert any other compatible game cartridge.
4. Turn the console
POWER switch to the ON position.
INTRODUCTION
MODE
The first thing
you will see is the INTRODUCTION MODE which introduces the game characters.
The first character is the"Sexy Blonde" who without clothes runs from door
right to door left. Right behind her in a state of arousal is our macho
stud "X-Man". Next, and in hot pursuit of our hero are the attackers: the
"Crab", followed by the "Scissors" and the "Teeth".
GAME PLAY
"X-Man" is a
maze type video game. To actually begin game play you can either push the
button on your JOYSTICK or press the GAME RESET switch on the game console.
Immediately, the screen will change to the first maze which has an ORANGE
DOOR in the center. The count down timer on top will start counting down
from 99 seconds. Simultaneously, one of the attackers will come out of
the ORANGE DOOR in search of "X-Man". "X-Man" starts at the bottom left
corner of the maze. Three additional "X-Men" are located at bottom left
below the maze. These represent your three additional "lives". One life
will be lost each time "X-Man" is caught by one of his attackers.
OBJECT OF GAME
Using your JOYSTICK
you control the left, right, up and down movement of "X-Man". Your object
is to move him through the maze to the colored door in the center within
the 99 seconds allowed. You have four lives and risk losing one if you
fail to get to the door before the time runs out. Coming at you from the
door are one of the three attackers, ("Crabs", "Scissors" or "Teeth").
You risk losing one life each time you are caught by an attacker. When
all four lives are lost, the game is over.
SCORING POINTS
Your score is
based on how many seconds remain on the red COUNTDOWN TIMER at the top
of the screen when "X-Man" reaches the door in the center of the maze.
Multiply the number of seconds remaining on the timer times 10 to figure
out your score (i.e. 45 seconds = 450 points). The faster you get to the
door, the more points you score. You score no points if you are caught
by the "Crab", "Scissors" or "Teeth". When there are 10 seconds remaining
on the COUNTDOWN TIMER, the door will FLASH and a warning SOUND will activate
to remind you that you will lose one life and score no points if you do
not get to the door in the remaining 10 seconds.
A SEXY SURPRISE
Once you reach
the door, the maze will FLASH and the video screen will change format to
take you behind the door for a very SEXY SURPRISE. You have achieved your
first goal and now have 30 seconds to make love with the "Sexy Blonde".
Using your JOYSTICK, you control the movement of "X-Man" as you try to
bring the sensual excitement to a climax. Move faster and faster and watch
the action build. But don't let up your pace or you may not reach climax
in time.
BONUS POINTS
You can score
additional bonus points during the SEXY SURPRISE MODE. At the bottom of
the screen you will see a letter "L" (which stands for Low) and a letter
"H" (which stands for High). This is your SEXUAL EXCITEMENT METER. As you
move the JOYSTICK back and forth in a constant and ever-increasing movement
you will build the sexual excitement of "X-Man" and the "Sexy Blonde".
For every increment on the Low to High SEXUAL EXCITEMENT METER you reach,
you will score an additional 20 BONUS POINTS. You will see the color bar
grow and hear a sound effect increasing in pitch for each higher increment
you achieve.
ADDITIONAL BONUS POINTS
You have only
30 seconds as shown on the red COUNTDOWN TIMER at the bottom of the screen
to reach the H(High) mark on the SEXUAL EXCITEMENT METER and achieve a
climax. You receive additional BONUS POINTS based on the number of seconds
remaining on the red COUNTDOWN TIMER at the bottom of the screen when climax
is reached. The additional BONUS POINTS will be equal to 10 times the number
of seconds remaining, (i.e. 10 seconds = 100 BONUS POINTS). WARNING: If
you do not reach climax as shown by the color bar reaching the H(High)
level on the SEXUAL EXCITEMENT METER within the 30 seconds allowed, you
will lose all points previously scored.
BUILDING YOUR SCORE
During the first SEXY SURPRISE MODE your score achieved will be visible in blue at the top of the screen. After climax is reached, the screen will reveal a new maze with a BROWN DOOR in the center. Once "X-Man" reaches the BROWN DOOR, the screen FLASHES and changes to take you behind the door to the second SEXY SURPRISE MODE. The SCORE achieved will be visible in blue at the top of the screen.
After climax is reached the screen will reveal a new maze with a BLUE DOOR in the center of the screen. Once "X-Man" reaches the BLUE DOOR the screen FLASHES and changes to take you behind the door to a third SEXY SURPRISE MODE. Your SCORE will be visible in blue at the top of the screen.
After climax
is reached the screen will reveal a new maze with a GREEN DOOR in the center.
Once "X-Man" reaches the GREEN DOOR the screen FLASHES and reveals a 30
second love-making experience which plays automatically. You can sit back
and enjoy the bonus visual because you've earned it. You're one of the
few game players able to enjoy all the sensual surprises and bonus points
that the "X-Man" video game can offer. But don't feel too confident, because
at the end of this 30 second mode, the entire game cycle will repeat. This
allows you to build on your score depending on your skill as both a gamesman
and lover until you have lost all four lives of "X-Man". When this happens
the game is over and the screen will return to the first INTRODUCTION MODE.
Your final score will be visible at the top of the screen.
MULTIPLE MAZES AND RANDOM ACTION
There are multiple
mazes which randomly appear throughout the game play in the "X-Man" video
game. The attacking "Crab", "Scissors" and "Teeth" are also randomly chosen
and follow a random pattern throughout the maze. "X-Man", however, is totally
your man and will respond to your every move throughout the maze action
and during the love-play as well. To succeed in both phases of the game
requires practice. So if you find it difficult at first, don't give up
until you turn "X-Man" into the best of all possible lovers.
PAUSE MODE
Should you need
to stop the game temporarily you can pause by merely moving the difficulty
switch on the game console to the "B" position. To continue the game, move
the difficulty switch back to the "A" position. PLEASE NOTE: Game will
play on difficulty "A" position only.
RESET
To terminate
any game and start anew, use the GAME RESET switch on the game console.
The button on the JOYSTICK can only be used to start a game when the game
is in the INTRODUCTION MOVE.
SCORE CARD
Match your score
to this chart and see what kind of lover you are!
0-2500
Beginner
2501-5000
Intermediate
5001-9999
Advanced
over 10000 Playboy
over 20000 Super-stud
GAMEX
Service Center
8750 Halloway
Dr.
Los Angeles,
CA 90069
The preceding information is provided by AtariGuide.com for reference use only. Use of this information is subject to all applicable copyright laws.