WABBIT
VIDEO GAME
APOLLO
GAME INSTRUCTIONS
8 GAME VARIATIONS
For One Or Two Players
 

THE SITUATION

You are a farmer, named Billie Sue, trying to protect your crops.  One patch in particular is giving you trouble.  It's surrounded by ten holes from which wabbits  dart into your field.  Scare off the pesky creatures by throwing wotten eggs at them (they're in abundance this year and worth much less than good country carrots).  The score on the left depicts the number of carrots the wabbits have snatched and deposited in their wabbit holes.  The current carrot count increases every time a wabbit gets back into his hole with one of your carrots.  Your score increases every time you wallop a wabbit with a wotten egg.  It's an egg-citing experience.
 

THE SET-UP

WABBIT is played by one or two players using the Joystick Controller.  Be sure the power is off when you insert or remove the WABBIT cartridge from your video game system.
 

THE DIFFICULTY SWITCH

The difficulty switch controls how fast Billie Sue moves.  In the easier "B" mode, she dashes about nearly as fast as the bunnies.  Nut in the more challenging "A" mode, Billie Sue is getting tired, and you'll need greater skill in throwing wotten eggs to make up for her slowed pace.
 

THE GAME SELECT SWITCH

Each time you depress this switch, you will select a new game variation.  The numbers of different variations described in the game menu in this manual will appear on the game screen, with the number
of players who may participate in that game variation shown at the right.  In the two player game, players alternate every time the wabbit gets 25 carrots.  Games seven and eight are children's games, designed for easy play for the very young.
 

THE RESET SWITCH

When this switch is depressed, the game will begin.  The variation select number on the left of the screen and the number on the right will both change to "0" [zero], and will become scoreboards.  The right hand figure will now be Billie Sue's score, and the left hand figure [will be] the wabbits' current carrot count.  When the game is over, you may press the fire button or reset switch to re-start the game.
 

THE JOYSTICK CONTROLLER

Hold your Joystick Controller so that the "FIRE" button is in the upper left corner.  Moving the joystick to the left or right will cause Billie Sue to run in that direction.  Pressing the red "FIRE" button will cause her to throw a wotten egg at a wabbit.
 

GENERAL PLAY

Wabbits will exit from their burrows in a wandom manner, trying to steal your carrots and race back to their holes.  They will forget about carrots and run back home when hit by a wotten egg thrown by
Billie Sue.
 

SCORING

When wabbits carrying carrots successfully return to their burrows without being hit by wotten eggs, the current carrot indicator on the left of the screen will increase by one point.  Every time Billie Sue is able to hit a wabbit with a wotten egg before the wabbit reaches a carrot, you will receive five points.  When the wabbit is hit by a wotten egg on the way back from its burrow with a carrot, you will receive ten points on your score on the right of the screen.  And you get a bonus: every 100 points you get will cause the wabbits to lose 25 carrots from their current carrot count.  The game will end when the wabbits' score reaches 100 points.

(C) COPYWIGHT, 1982, GAMES BY APOLLO, INC.

VARIATIONS

For one or two players, the number of Wabbits you have to chase off  will vary as follows:

GAME 1 -- 2 WABBITS FOR 1 PLAYER
GAME 2 -- 2 WABBITS FOR 2 PLAYERS
GAME 3 -- 1 WABBIT FOR 1 PLAYER
GAME 4 -- 1 WABBIT FOR 2 PLAYERS
GAME 5 -- 3 WABBITS FOR 1 PLAYER
GAME 6 -- 3 WABBITS FOR 2 PLAYERS
GAME 7 -- 1 WABBIT FOR 1 PLAYER (CHILD)
GAME 8 -- 1 WABBIT FOR 2 PLAYERS (CHILD)
 

GAME MENU

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Apollo
1300 E. Arapaho Road
Richardson, Texas 75081

(C) 1982 Apollo, Inc.


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