RID YOUR GARDEN OF THOSE BOTHERSOME BUGS!
An army of menacing
millipedes - cousins to the famed Centipede - have invaded your garden
patch, and you must shoot arrows at them to rid your plot of these pesky
pests. But wait! The millipedes aren't the only insidious insects
you have to destroy. Jumping spiders, buzzing bees, bouncing beetles,
mosquitoes, dragonflies, inchworms, and earwigs all have unique and deadly
powers of their own!
GETTING STARTED
Insert the MILLIPEDE cartridge as explained in your 2600 Video Computer System owner's guide, and turn on your system.
Plug a joystick controller into the LEFT CONTROLLER jack for this one-player game.
Press GAME SELECT
or the fire button to select the number of points you want to begin a game
with. In the first game of any game playing session, you can start
with 0, 15,000, or 30,000 points. Move your controller forward to
increase your score and back to decrease your score. After the first
game, you can start at up to 15,000 points below your previous high score
(in 15,000 point increments up to 300,000). If you just played a
game and scored 107,000 points, for example, you can start your next game
at 90,000.
SURVIVAL TIPS
* Make sure you keep your eye on the millipede while you're getting rid of the other pests. The millipede can sneak up on you if you're not careful, so keep it under control.
* If a millipede touches a poisonous mushroom - poisonous mushrooms are colored differently from most - watch out! The millipede will charge directly at you!
* When the insects swarm, you're in for big trouble if you're not alert. Only a spider can enter the garden while the mosquitoes, bees, or dragonflies are swarming. You get 100 extra points (above the normal point value) for the second swarming bug you destroy, 200 for the third, and so forth - up to 1000 extra points per bug. But beware! Swarming bugs fly fast and furious!
* Each insect
has its own unique sound, so keep your ears open and you can anticipate
what will be coming next.
SCORING
You begin the game with three lives. For every 15,000 points you earn, you're awarded another life.
Mushroom
1
Mushrooms are
all right, but they're slowly choking you out of your garden.
Millipede head 100
Millipede segment
10
The millipedes
attack from the top of your garden. They march back and forth across
your patch until they get to the bottom. When a millipede bumps into
a mushroom, it reverses direction. If any part of the millipede touches
you, you're finished!
Spider
300, 600, 900, or 1200
Jumping spiders
enter from either side of the screen. How many points you get for
ridding the garden of a spider depends on how close it is when you shoot
it.
Beetles
300
Beetles crawl
in when you least expect them. They also have a particular pattern
they follow, so pay attention!
Mosquito
400
Swat mosquitoes
for big points. But you'd better be quick with your arrows - mosquitoes
also swarm!
Bees 200
Bees buzz randomly
through the magic patch. They have a very distinct sound, so they're
easy to recognize. But watch out when they swarm at you or you're
sure to get stung!
Inchworm
100
The inchworm
can't move too quickly, but is tricky just the same. When you shoot
this little critter, the movement of all the insects on the screen is slowed
down for about four seconds.
DDT Bomb
800
Thank goodness
for pesticides! Just pierce one of the DDT bombs in your garden and
earn an automatic 800 points. Explode the DDT at the right time,
and the vapor will wipe out any bug it touches! For each bug that's
destroyed by DDT, you'll earn triple the points you'd normally get for
it.
Dragonfly
500
Be careful!
These flying beasts like to swarm too.
Earwig
1000
Earwigs are
hard to hit, but if you're on target, they're worth a lot. Earwigs
also poison mushrooms on contact, changing their color if you don't get
them before they cross the width of the screen. Get the earwigs before
they cause more damage.
Each time you
lose a bug blaster, you receive 5 points for every flower and every three
mushrooms left on the screen.
Printed in Taiwan
(c)1984 ATARI CORP. All rights reserved
CO19741-118
Rev.A
Designed by Dave
Staugas
Audio by Andrew
Fuchs and Robert Victra
Computer Graphics
by Jerome Domurat
Arcade game
by Ed Logg
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