Model CX2627
ATARI, INC.,
Consumer Division
1195 Borregas
Ave., Sunnyvale, CA 94086
(c)1979 ATARI,
INC. CO11402-27
Use your Joystick Controllers with this Game Program. Be sure the controllers are firmly connected to your Video Computer System. Hold the controller with the red button to your upper left toward the television screen. For one-player games use the left controller. See Section 3 of your owners manual for further details.
Note: The console
unit should be off when inserting or removing a Game Program. This will
protect the electronic components and prolong the life of your Atari Video
Computer System.
HOW TO PLAY
Careful now, the Human Cannonball is counting on you to make your calculations accurately. Otherwise he'll end up flat as a pancake and you'll end up with 0 points or a miss to show for it! The objective of this game is to shoot the man out of the cannon and into the water tower. To accomplish this, you must consider the following variables:
* The angle of
the cannon (establishes the line or arc of trajectory the man follows after
being shot from the cannon).
* The speed
(MPH) at which the man travels after being shot from the cannon.
* The distance
between the cannon and the water tower.
These variables
are set by you and/or the computer, depending on the game you're playing.
In some games, the cannon position remains fixed throughout the game. There
are 8 game variations in all. Each game variation contains a one- and a
two-player version. (See Game Matrix on back cover.)
Console Controls
To select a game depress the game select switch. The game number appears in the upper left corner of the screen. A 1 is displayed in the upper right corner of the screen for a one-player game. A 2 is displayed (upper right corner) for a two-player game.
To begin a game
depress the game reset switch.
USING THE CONTROLLERS
Use your Joystick Controller to adjust and set the game variables. Press the red button on your Controller to shoot the man out of the cannon.
In games where the cannon angle can be adjusted, the Joystick works as follows:
Up-left
Increases Angle 10 degrees
Up-right
Increases Angle 1 degree
Down-left
Decreases Angle 10 degrees
Down-right
Decreases Angle 1 degree
The minimum cannon angle for all games is 20 degrees. The maximum angle is 80degrees. The cannon angle is shown near the top, middle of the screen. The cannon itself only approximately shows the angle.
In games where the speed (MPH) can be adjusted, the Joystick works as follows:
The maximum speed for all games is 45 MPH. It is possible, (but not practical for scoring) to adjust the speed down to 0 MPH. The speed is displayed near the top of the screen, just above the cannon angle. (Example: MPH = 38)
Down-left
Decreases Speed 1MPH
Down-right
Increases Speed 1MPH
In games where the cannon's position can be adjusted, the Joystick works as follows:
Up
Moves Right Slowly
Left
Moves Left Quickly
Right
Moves Right Quickly
Down
Moves Left Slowly
In Games 1, 2, 3, and 4 the water tower can be moved back and forth after the man is shot from the cannon. In these games, the Joystick works as follows:
Left
Tower Moves Left
Right
Tower Moves Right
Games 5, 6, 7,
and 8 have a moving "window" which is positioned in front of the water
tower on the screen. Time your shot so that the man travels through the
window en route to the water tower. The water tower cannot be moved in
Games 5, 6, 7, and 8.
SCORING
In one-player games, you score one point for each successful shot. The computer records one point against you for each miss. Your score is shown at the top, left side of the screen. The number of misses is displayed at the top, right side of the screen.
The game ends after seven successful "shots" or seven misses. In two-player games, each player scores one point for a successful "shot". Misses have no effect on scoring. The first player to score seven points is the winner.
Note: After a player scores 7 points, the second player gets one more turn before the game ends.
The left player's
score is shown at the top, left side of the screen; the right player's
score is shown at the top right side of the screen.
HANDICAP (Difficulty Switch)
It is easier for the beginning player to start with the difficulty switch in the b position. In the b position, the water tower is twice as wide as it is when the switch is in the a position.
Use the left
difficulty switch for one-player games.
HUMAN CANNONBALL
Use your Joystick Controllers with this Game Program. Be sure the controllers are firmly connected to your Video Computer System.
Note: Each game variation contains a one-player and a two-player version.
Game Number
1 2 3 4 5 6 7 8
Cannon Position
2 2 1 3 2 2 1 3
Speed (MPH)
1 1 3 1 1 1 3 1
Cannon Angle
3 3 3 1 3 3 3 1
Movable Tower
X X X X
Moving Window
X X X X
1 Chosen
at Random by Computer
2 Fixed
3 Chosen
by Player
The preceding information is provided by AtariGuide.com for reference use only. Use of this information is subject to all applicable copyright laws.