COMMANDO for
the Atari 2600 and 7800 was reprogrammed by
Mike Reidel
through Imagineering, Inc.
Produced by
Sam Nelson and Keith Orr.
Product management
by Mike Suarez.
Product testing
by Kelly Zmak.
Codebook by Paula
Polley.
Graphic production
by Micki Cunningham.
Production coordination
by Nancy Waisanen.
Editorial management
by Steven Young.
For a recorded message about our newest software, call 415 940-6099. For technical help, call Product Support between 9:30 a.m. and 4:30 p.m. Pacific time Monday through Friday: 415 940-6099. For information about out products, write to:
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Activision,
Inc.
P.O. Box 7287
Mountain View,
CA 94039
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service, be sure to note the subject of your inquiry on the
outside of the
envelope.
COMMANDO (c)1985
Data East USA, Inc. All right reserved.
Manufactured
under license from Capcom USA.
Atari and Atari
2600 and 7800 are registered trademarks of Atari
Corp.
(c) 1988 Activision,
Inc. All rights reserved.
PREPARE FOR BATTLE
Your assignment?
Simple.
Annihilate the
enemy.
Diminish their
manpower. Destroy their vehicles. And detonate their mega-fortress.
Sounds tough?
Well, just wait. It gets worse.
Because you
have to carry out the entire mission single-handed!
GEARING UP
1. Make sure
the power switch on your game system is OFF.
2. Insert the
COMMANDO cartridge as described in your game system manual.
3. Turn the
power switch ON.
For 1 player:
Press the RESET lever to begin play.
For 2 players:
Press the GAME SELECT lever, then the RESET lever to begin play.
WHAT'S WHAT ON
THE BIG SCREEN
Your score is
shown at the top of the screen. At the bottom, from left to right,
the screen shows you how many grenades you have left, how many lives you
have left, and the level you're currently playing.
YOUR ARTILLERY
You have two
weapons: a rapid-fire machine gun and grenades.
MACHINE GUN
You'll have
unlimited firing capacityy with this baby. And you can shoot in eight
different directions.
Aim the joystick
in the direction you want to shoot and press the
joystick button.
GRENADES
You start out
with three. But you can easily pick up more. Every time you
PASS OVER the two grenade boxes, you'll acquire four more grenades.
So don't pass those things up without passing over them.
To toss a grenade,
HOLD DOWN the joystick button. The grenade will always move directly
up-screen from wherever you toss it.
MOVING THROUGH
ENEMY TERRITORY
You can move
in eight different directions:
Forward
Upper Left Diagonal
Upper Right
Diagonal
Left
Right
Lower Left Diagonal
Lower Right
Diagonal
Backward
WHAT'S OUT THERE...
There are many
things to look for out there in enemy territory. Some more dangerous
than others. And most worth valuable points.
Here are some of the obstacles you'll find - and some tips on what to do about them:
THE ENEMY
Off them
PALM TREES
Blast them or use them as cover
BRIDGES
Go under them
BARRICADES
Go around them
GRENADE BOXES
Go over them
FOX HOLES
Avoid them
The Mega-Fortress
At the end of
each level (there are eight levels in all), you'll see a giant fortress
of a building. After you've killed a given number of fortress guards,
you'll be allowed to enter the building.
Go through the fortress door as quickly as you can. Once you do, you'll automatically destroy the fortress and go on to the next level.
Once you've completed
all eight levels, you'll start back at level 1. But don't be fooled.
It may look the same. But it certainly won't play the same.
Because every round gets tougher, faster, and much more intense.
LIVES AND MORE
LIVES
You start out
with three lives. And for every 10,000 points you earn, you'll receive
another life.
KEEPING SCORE
Here's how you'll
earn your points:
Enemy (shot
with machine gun) 200 points
Enemy (knocked
out with grenade) 500
Blowing up a
tree
500
Crossing over
grenade boxes 1,000
ACIVISION
(c)1988 Acivision, Inc. AK-043-03
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