COMMANDO
ACTIVISION

COMMANDO for the Atari 2600 and 7800 was reprogrammed by
Mike Reidel through Imagineering, Inc.
Produced by Sam Nelson and Keith Orr.
Product management by Mike Suarez.
Product testing by Kelly Zmak.

Codebook by Paula Polley.
Graphic production by Micki Cunningham.
Production coordination by Nancy Waisanen.
Editorial management by Steven Young.

For a recorded message about our newest software, call 415 940-6099.  For technical help, call Product Support between 9:30 a.m. and 4:30 p.m. Pacific time Monday through Friday: 415 940-6099.  For information about out products, write to:

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Activision, Inc.
P.O. Box 7287
Mountain View, CA 94039
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COMMANDO (c)1985 Data East USA, Inc.  All right reserved.
Manufactured under license from Capcom USA.

Atari and Atari 2600 and 7800 are registered trademarks of Atari
Corp.

(c) 1988 Activision, Inc.  All rights reserved.
 

PREPARE FOR BATTLE

Your assignment?  Simple.
Annihilate the enemy.
Diminish their manpower.  Destroy their vehicles.  And detonate their mega-fortress.
Sounds tough?  Well, just wait.  It gets worse.
Because you have to carry out the entire mission single-handed!
 

GEARING UP
1. Make sure the power switch on your game system is OFF.
2. Insert the COMMANDO cartridge as described in your game system manual.
3. Turn the power switch ON.

For 1 player: Press the RESET lever to begin play.
For 2 players: Press the GAME SELECT lever, then the RESET lever to begin play.
 

WHAT'S WHAT ON THE BIG SCREEN
Your score is shown at the top of the screen.  At the bottom, from left to right, the screen shows you how many grenades you have left, how many lives you have left, and the level you're currently playing.
 

YOUR ARTILLERY
You have two weapons: a rapid-fire machine gun and grenades.

MACHINE GUN
You'll have unlimited firing capacityy with this baby.  And you can shoot in eight different directions.

Aim the joystick in the direction you want to shoot and press the
joystick button.

GRENADES
You start out with three.  But you can easily pick up more.  Every time you PASS OVER the two grenade boxes, you'll acquire four more grenades.  So don't pass those things up without passing over them.

To toss a grenade, HOLD DOWN the joystick button.  The grenade will always move directly up-screen from wherever you toss it.
 

MOVING THROUGH ENEMY TERRITORY
You can move in eight different directions:

Forward
Upper Left Diagonal
Upper Right Diagonal
Left
Right
Lower Left Diagonal
Lower Right Diagonal
Backward
 

WHAT'S OUT THERE...
There are many things to look for out there in enemy territory.  Some more dangerous than others.  And most worth valuable points.

Here are some of the obstacles you'll find - and some tips on what to do about them:

THE ENEMY     Off them
PALM TREES    Blast them or use them as cover
BRIDGES       Go under them
BARRICADES    Go around them
GRENADE BOXES Go over them
FOX HOLES     Avoid them
 

The Mega-Fortress
At the end of each level (there are eight levels in all), you'll see a giant fortress of a building.  After you've killed a given number of fortress guards, you'll be allowed to enter the building.

Go through the fortress door as quickly as you can.  Once you do, you'll automatically destroy the fortress and go on to the next level.

Once you've completed all eight levels, you'll start back at level 1.  But don't be fooled.  It may look the same.  But it certainly won't play the same.  Because every round gets tougher, faster, and much more intense.
 

LIVES AND MORE LIVES
You start out with three lives.  And for every 10,000 points you earn, you'll receive another life.

KEEPING SCORE
Here's how you'll earn your points:
Enemy (shot with machine gun)     200 points
Enemy (knocked out with grenade)  500
Blowing up a tree                 500
Crossing over grenade boxes     1,000
 

ACIVISION

(c)1988 Acivision, Inc.    AK-043-03


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